Paladin is supposed to be the tank, of course.Ģ.) Ninja - Unlike regular FF1, who can equip almost everything that a Knight can, in the mod Ninja plays more like the Ninjas in later FFs (supposely IV and later). Surprisedly, there is a Warrior class in the mod, but he's called Knight, and Knight hits harder than Paladin.
Has the best defense and HP of the 12 classes. Here are the first 4 classes, Paladin, Ninja, Priest, and Archmage.ġ.) Paladin - Equivalent to regular FF1's Knight, but can learn up to Level 6 magic, and can now uses the Heal magics. This is the version with the 12 classes, which were introduced in 3.0, and the version is the latest Mod of Balance version, being 3.5. Different from regular FF1, HP, MP, and stat caps are removed. Literally surprised I was able to download a mod of FF1 Dawn of Souls called the Mod of Balance, which literally makes the difficulty of FF1 GBA feel like the NES version.